Ilsere the Infuriating

Ilsere the Infuriating (incomplete)

STR 9 + 5wi = 14
DEX 17 + 5wi = 22 6en = 28]
CON 15 + 5wi = 20 [
2en = 22]
INT 18 + 5wi + 5le = 28 6en = 34]
WIS 11 + 5wi = 16 [
2en = 18]
CHA 17 + 5wi = 22 [+6en = 28]

Human

SC1 Fundamentals of Shadow, Apprentice Mysteries, Spell Focus (Illusion), Improved Initiative
SC2 Bonus Feat: Still Mystery
SC3 Umbral Sight (Darkvision 30ft), Shadow Cast
Ill1 Chains of Disbelief, Scribe Scroll, Shadow Shaper
MS1 Skill Focus (Spellcraft)

MS2 Expanded Spellbook, Alacritous Cogitation
NM1 Capture Magic’s Shadow
NM2 Innate Counterspell 1/day
NM3 Spell Focus (Enchantment)
NM4

NM5 Innate Counterspell 2/day, Bonus Feat: Empower Spell
NM6 Eldritch Disruption, Practiced Spellcaster (Wizard)
NM7 Innate Counterspell (Retain Power)
NM8 Innate Counterspell 3/day
NM9 Practiced Spellcaster (Shadowcaster)

NM10 Eldritch Vortex, Shadow’s Persistence
AM1 High Arcana (Mastery of Counterspelling)
MS3 Greater Spell Focus (Illusion), Greater Spell Focus (Enchantment)
MS4 Minor School Esoterica
AM2 High Arcana (Spell Power)

Fundamentals:
Black Candle, Sight Obscured, Umbral Hand

Mysteries:
1 Mesmerizing Shade (Umbral Mind)
2 Voice of Shadow (Ebon Whispers)
3 Thoughts of Shadow (Umbral Mind)
4 -
5 -
6 -
7 Congress of Shadow (Ebon Whispers)
8 Afraid of the Dark (Umbral Mind)
9 Flicker (Ebon Whispers)
10 Warp Spell (Black Magic)
11 Step Into Shadow (Ebon Roads)
12 Pass Into Shadow (Ebon Roads)
13 Echo Spell (Black Magic)
14 Voyage Into Shadow (Ebon Roads)
15 Flood of Shadow (Black Magic)
16 Prison of the Night (Ebon Walls)
17 -
18 -
19 -
20 -

Prohibited Schools:
Evocation, Necromancy

Spellbook:
0th
Detect Magic, Read Magic, Ghost Sound, Prestigitation

1st
Endure Elements, Grease, Comprehend Languages, Color Spray, Expeditious Retreat, Feather Fall, Identify, Inhibit, Mage Armor, Shieldbearer, Slide

2nd
Arcane Turmoil, Black Karma Curse, Blur, Create Magic Tattoo, Earthbind, Dark Way, Dimension Hop, Glitterdust, Lesser Celerity, Knock, Phantasmal Strangler, Shadow Spray, Stay the Hand

3rd
Dimension Step, Dispel Magic, Greater Mage Armor, Halt, Hesitate, Hold Person, Tenacious Dispelling, Shadow Cache, Spellcaster’s Bane, Suspended Silence, Tongues, Unluck, Vertigo Field

4th
Baleful Blink, Bloodstar, Call of Stone, Celerity, Greater Invisibility, Hallucinatory Terrain, Nightmare Terrain, Phantasmal Killer, Remove Curse, Shadow Conjuration, Shadow Well, Slashing Dispel, Stifle Spell

5th
Baleful Polymorph, Break Enchantment, Dimension Jumper, Dimension Shuffle, Feeblemind, Fever Dream, Field of Resistance, Friend to Foe, Hold Monster, Mana Flux, Mirage Arcana, Permanency, Shadow Evocation, Wall of Dispel Magic

6th
Antimagic Field, Disintegrate, Greater Dispel Magic, Illusory Pit, Mordenkainen’s Lucubration, Overwhelm, True Seeing

7th
Antimagic Ray, Greater Shadow Conjuration, Greater Teleport, Limited Wish, Reverse Gravity, Simulacrum, Solipsism, Superior Invisibility, Synostodweomer

8th
Chain Dispel, Greater Celerity, Greater Shadow Evocation, Maddening Whispers, Scintillating Pattern, Wall of Greater Dispel Magic

9th
Freedom, Genius Loci, Imprisonment, Mass Hold Monster, Mordenkainen’s Disjunction, Prismatic Sphere, Programmed Amnesia, Reaving Dispel, Shades, Time Stop, Transmute Rock to Lava, Weird, Wish

Weapon:
Quarterstaff 5/5
-Illusion Bane (1)
-Illusion Theft (
2)
-Lucky (1)
-Spellstrike (
1)
/-Defending (1)
/-Eager (
1)
/-Parrying (2)
/-Warning (
1)

Body:
Robe of Arcane Might
Robe of the Archmagi

Torso:
Vest of the Archmagi

Head:
Headband of Intellect (+6)

Hands:
Gloves of Dexterity (+6)

Shoulders:
Cloak of Charisma (+6)

Arms:
Bracers of Armor
Bracers of Wind
Bracers of Casting (x2 Casting Glove)
Deathguardian Bracers

Feet:
Boots of Levitation
Boots of Temporal Acceleration

Neck:
Amulet of Natural Armor (+5)
Amulet of Second Chances

Waist:
Belt of Battle

Face:
Mask of Silent Trickery
Third Eye Conceal

Rods:
x2 Immovable Rod
Metamagic (Empower)
Metamagic (Enlarge)
Metamagic (Extend)
Metamagic (Maximize)
Metamagic (Quicken)
Metamagic (Silent)
Security

Rings:
Evasion
Protection (+5)
Spell-Battle

Ioun Stones:
Clear Spindle (sustains creature without food or water)
Incandescent Blue Sphere (2 enhancement bonus to WIS)
Pink Rhomboid (
2 enhancement bonus to CON)
Dark Blue Rhomboid (Alertness)
Iridescent Spindle (sustains creature without air)
Pearly White Spindle (regenerate 1 HP/hour)
Pale Green Prism (1 competence bonus on attack rolls, saves, skill checks, and ability checks)
Orange Prism (
1 caster level)

Wonderous Items:
Luckstone
Heward’s Handy Haversack
Carpet of Flying

Ilsere the Infuriating

Beyond Which There Be Dragons CheshireOwl